Tyler Laudenslager | +1 (610) 888-9889 | tyler@lauden.cloud | Hatfield, PA 19440
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Profile

As an adaptable software engineer, I am passionate about designing user-friendly applications, ensuring system reliability, and producing clear documentation. I am committed to learning and actively contributing within a team to deliver exceptional software solutions.

Professional Experience

  • Systems Developer

    |

    Venture 3 | Hatfield, PA | 01/06/2025 - Present

  • Summary:

    Developing and Maintaining systems to support the business including Network and Security Management, Development of Server systems for Support and Sales Management, Inventory and Accounting systems

    Responsibilties:

    • Maintain and Secure Network Infrastructure – Monitor, troubleshoot, and enhance network performance while implementing security protocols to protect business systems.
    • Develop and Manage Server Systems – Build, deploy, and maintain server environments to support sales, inventory, and accounting operations.
    • Automate and Optimize Business Processes – Design and integrate tools to streamline inventory tracking, sales workflows, and financial reporting.
  • Software Engineer

    | (Independent Contractor) |

    Things Up | Remote | 06/03/2023 - 12/23/2024

  • Summary:

    Brought on as a Software Engineer after showcasing a scheduling app built at St. Luke’s University Hospital, I support backend development for a reputation management platform. My role includes enhancing tools for client review analysis, contributing to scalable solutions, and aligning with the project’s evolving needs.

    Responsibilties:

    • Collaborate with team members to enhance client review analysis tools, delivering actionable insights for businesses.
    • Focus on backend service development and code improvements to ensure smooth, scalable functionality.

    Key Contributions:

    • Backend Development in Laravel - Building proficiency in Laravel 10 (PHP 8.1) to meet project requirements, contribute to backend logic, and support ongoing product enhancements
    • Adaptability to Evolving Project Needs - Adjusting responsibilities to align with shifting project requirements, maintaining steady progress on assigned tasks and contributing to feature improvements.
  • Software Engineer / Simulation Engineer

    St. Luke's University Health Network | Bethlehem, PA | 06/06/2022 - 10/09/2023

  • Summary:

    Hired after developing a simulation trainer in partnership with Kutztown University, my role involved significant software engineering responsibilities. I built innovative solutions for medical simulation and streamlined internal processes to optimize session coordination and communication.

    Responsibilties:

    • Supported medical simulation training across hospital sites, handling equipment setup and session preparation.
    • Developed digital solutions to automate processes, reduce errors, and enhance scheduling workflows.

    Key Projects:

    • Scheduling Application (Go / Bootstrap 4 / Postgresql / Digital Ocean Droplet / Http Templates / CSS3 / Javascript)

      • Solely provided user requirements, design, implementation and maintenance of a scheduling application that reduced scheduling time by 80%, decreasing a two-week process to two days.
      • Streamlined operations for 60+ users by automating manual workflows, leading to a 25% reduction in administrative errors.
      • Improved productivity across the department, saving an estimated 100+ hours of administrative work per month
    • Shaken Baby Simulation Trainer ( Circuit Python / Adafruit Feather RP2040 / Accelerometer / LED matrix display)

      • Created user requirements, designed, implemented and tested a shaken baby simulation trainer using Adafruit components. This prototype showcased hands-on technical skills and innovation in medical training tools.
    • Medical Procedure Video Catalog Prototype (Flutter / Dart)

      • Built a cross-platform medical video catalog prototype using Flutter, allowing for seamless deployment across mobile, PC, and web. The app was met with strong interest, demonstrating potential for enhancing resource accessibility.

Education

  • Kutztown University

    Bachelor of Science in Computer Science / Software Development | 05/14/2022

    Summa Cum Laude, GPA: 3.9

    • Completed three graduate-level courses: Advanced Data Structures, Introduction to Big Data, and Artificial Intelligence.
  • Key Projects:

    • Network Programming Game (Python, Multiprocessing, TCP/IP Socket Programming):

      • Developed a multiplayer game capable of handling multiple games simultaneously, earning a Hall of Fame submission from the Department Chair for its innovative architecture in managing concurrent sessions.
    • Board Game Agent (Rust):

      • Programmed an AI agent for the strategic board game Teeko, applying advanced game theory and the Rust programming language to model decision-making.
    • Web Based Art Studio (Javascript, HTML, CSS):

      • Created an interactive drag-and-drop online art studio for elementary students, recognized with the Best Project Award from Kutztown University faculty for its unique design and educational value.
    • CDC Covid-19 Data Analysis (Apache Spark):

      • Conducted big data analysis on COVID-19 data, leveraging Apache Spark to process and analyze large datasets for insights, highlighting big data handling and analysis skills.
    • Topological Sorting Algorithm (Python and OCaml):

      • Implemented a sorting algorithm simultaneously in two languages, show casing adaptability and illustrating algorithmic expertise and adaptability in handling complex data structure tasks.
    • LRU Cache:

      • Implemented in C++ to manage least recently used cache operations.
    • Goodreads vs. Amazon Book Review Analysis:

      • Compared book reviews from Goodreads and Amazon using Python (Pandas and Numpy).
    • Prim's Algorithm Data Analysis

      • Implemented in C++ to analyze and visualize data based on Prim's algorithm.
    • Pokedex

      • The Pokédex project is a command-line tool designed to assist users in searching and retrieving information about Pokémon. It features a custom command parser that enables both interactive and batch processing modes, allowing users to execute commands directly or through input files. The program is implemented in Python and utilizes a modified CSV dataset for Pokémon information.

    Academic Record:

    Fall 2020
    Course Description Credits Grade
    CSC 150 Ethical Legal Prof Impact Dig 3.00 A
    CSC 223 Advanced Scientific Programming 3.00 A
    CSC 225 Discrete Math for Comp II 3.00 A
    CSC 235 Computer Organization + Assembly Language 3.00 A
    CSC 237 Data Structures 3.00 A
    Spring 2021
    Course Description Credits Grade
    CSC 252 Unix: Scripting and Admin 3.00 A
    CSC 310 Procedural Oriented Programming 3.00 A
    MAT 260 Linear Algebra I 3.00 A
    CSC 402 Data Structures 2 (Advanced Data Structures) 3.00 A-
    Fall 2021
    Course Description Credits Grade
    CSC 328 Network & Secure Programming 3.00 A
    CSC 341 Intro to Information Security 3.00 A
    CSC 354 Software Engineering 1 3.00 B+
    CSC 447 Artficial Intelligence 1 3.00 A
    Spring 2022
    Course Description Credits Grade
    CSC 351 Digital Forensics 3.00 A
    CSC 355 Software Engineering 2 3.00 B+
    CSC 385 Computer Science Seminar 3.00 A
    CSC 459 Introduction to Big Data 3.00 A

Technical Skills

Programming Languages:
  • C++ – Data Structures, Algorithms, and System Programming
  • Python – Advanced Scientific Programming, AI Projects
  • OCaml – Functional Programming and Algorithm Development
  • Rust – AI Projects and Game Development
  • Go (Golang) – Web App Development and Backend Services
  • HTML5/CSS3 – Web Design and Frontend Projects
  • JavaScript – Web Interactivity and Full Stack Development
  • PostgresSQL – Database Management and Data Analysis
  • Bash/Shell Scripting – Unix Administration and Automation
Software Development:
  • Full Stack Development
  • Version Control – Git (GitHub)
  • RESTful APIs – Designing and integrating APIs
  • Docker – Containerization
  • Bootstrap – Responsive Web Design
  • Jupyter Notebooks – Data Science and Machine Learning
Computer Science Fundamentals:
  • Data Structures and Algorithms
  • Artificial Intelligence (AI) – Minimax, A* search
  • Networking and Security
  • Operating Systems – Linux, Unix Scripting
  • Discrete Mathematics
  • Software Engineering – Agile methodologies
  • Computer Organization and Assembly Language
  • Big Data – Apache Spark, Hadoop
  • Digital Forensics
Tools and Frameworks:
  • Ghidra – Reverse Engineering
  • Apache Spark – Big Data Processing
  • NumPy / Pandas – Data Manipulation
  • Matplotlib – Data Visualization
  • Doxygen – Software Documentation
  • Sphinx – Technical Documentation
Mathematics and Analysis:
  • Linear Algebra
  • Calculus
  • Statistics
Project Management and Soft Skills:
  • Team Collaboration
  • Technical Writing – Project Documentation
  • Problem-Solving – Competitive Programming
  • Communication – Presentations and Demos